Development

UI/UX Design with Figma Course

The UI/UX Design with Figma Course is built for people who want to design real interfaces, not just talk about design theory

Course Overview

The UI/UX Design with Figma Course is built for people who want to design real interfaces, not just talk about design theory. This ui/ux design: figma course teaches you to think like a designer while giving you hands-on fluency in Figma, the tool most design teams actually work in day to day. By the end, you'll understand core UI/UX principles like visual hierarchy, color, and typography, and know how to apply them practically. You'll be comfortable wireframing, building reusable components and design systems, creating interactive prototypes, and running basic usability tests. You'll also know how to hand off a finished design to developers with clear specs, and you'll have a complete Figma project you can show in a portfolio. The course is self-paced and hands-on: each concept is paired with practice inside Figma itself, building toward a capstone project rather than staying theoretical. It's a solid starting point whether you're learning UI/UX design for beginners or already sketch interfaces and want to formalize your Figma workflow. From here, the natural next step is building out a full portfolio or applying for UI/UX designer roles.

What You Will Learn

  • UI/UX design fundamentals: visual hierarchy, color theory, and typography
  • Figma's core tools: frames, shapes, text, and the design workspace
  • Wireframing and building low- to high-fidelity mockups
  • Creating reusable components, variants, and auto layout in Figma
  • User research basics and turning insights into design decisions
  • Building interactive prototypes in Figma for user testing
  • Preparing developer handoff with specs and design tokens
  • Applying everything in a hands-on portfolio project designed entirely in Figma

Course Curriculum

Visual hierarchy, color theory, typography, and layout principles Lesson 1 ▶
Interface tour, frames, shapes, text, and core tools Lesson 2 ▶
Low-fidelity wireframes through to high-fidelity mockups Lesson 3 ▶
Reusable components, variants, auto layout, and design tokens Lesson 4 ▶
Research methods, personas, user flows, and applying insights Lesson 5 ▶
Interactive prototypes, usability testing, and developer handoff Lesson 6 ▶
Designing a complete UI/UX project end-to-end in Figma Lesson 7 ▶

Student Reviews

Student
Student ★★★★★

Great course with practical lessons and useful learning materials.